![]() ![]() ![]() Squad Capacity Penalty – Makes each additional unit in the squad cost moreĪpart from these, there are also features that you can either enable or disable before the game starts:.Artifact Capacity Modifier – Makes artifacts take up more capacity.Enemy Cavalry Hit-and-run – Make the game harder by giving enemy cavalry the ability to run away after attacking.Magic Fatigue Modifier – Set either higher or lower.Bounties – Set the amount of bounty you can earn from surrendering enemies.Resources – Set the abundance of resources you can collect.Shop Prices – Set shop prices either as higher or lower.Revive Costs – Make revive cost more expensive.CP Growth – You can adjust CP Growth either to go faster or slower.Battle Healing Adjustment – Allows you to lower the effectiveness of healing.Enemy Power – 4 levels in total, allows players to increase enemy stats while maintaining ally stats.Here are all of the settings you can change in the Symphony of War New Game+ mode: A handy video by The Many Voices shows the different kinds of settings you can change in New Game +, and it’s definitely worth the price tag of the DLC. Instead, the devs over at Dancing Dragon Games prioritized giving players a more diverse experience, so much so that they allow the player to tweak every aspect of their New Game+ run to their liking. The coolest part about Symphony of War’s Legends DLC’s New Game+ mode is that it’s unlike other games that will just have you rethread the same game but with your army already all buffed up with equipment and skills. Here in this Symphony of War guide, we’ll show you what you can expect when trying a new playthrough, what gets retained, and what’s new in your second rodeo. Aside from new unit classes, new challenges, new artifacts, and new levels, Symphony of War’s DLC Legends also includes a New Game+ mode. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |